Lesson 11
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Advice of the Day
  Illustration Deal Definitions of the Day Hand-out

11.1 When you ask if there is a possibility of taking two tricks with Ace-Queen someone will say that the King might fall on the Ace; of course you must agree but suggest that it is so rare that it is better not to take account of this possibility.
11.2 When you are giving the theory of the finesse, show that if the King is accompanied on the right there is no good way of capturing it , so the King on the right is a hypothesis to be ignored.
11.3 For manipulating three cards (looking for the Queen), make them guess why you must begin with the Ace: there may be a "strong" pupil who will find the case of the singleton Queen on the right.
11.4 Explain, by counting the certain tricks in No-Trumps, why Diamonds is going to make four tricks: indicate, simply as information, that when five cards of a suit are missing, two out of three times they are split 3 - 2.
11.5 While correcting the deal of the day, draw out the "moral of the story": one must play according to what you hope, in other words, according to the hypothesis which is in your favour. I hope that such or such a missing high card is with such or such an opponent, so I play as if it is really there whilst telling myself that if it isn't there is nothing I can do about it…
11.6 In the explanations of today's lesson try not to be didactic: let the pupils reason and deduce for themselves. Show them in conclusion the advantage of the finesse, a second method of winning extra tricks other than by trumping.
11.7 It is West's lead; ask him which suit he wants to play first. Point out that Spades can be established if his partner can provide help. Then consider the choice of card: show that there is no sequence and that it is therefore not possible to lead an honour. Let them lead any small card.
11.8 Before explaining how the declarer should play, come back to West's lead and explain the choice of the fourth best: you sort the cards of your long suit from highest to lowest and choose to lead the fourth. Write on the board West's Spades: K J 7 6 4, and circle the fourth while getting your pupils to count. Show then that, in the course of the play, West will play the 4 of Spades and that his partner will know that he has five.