| 11.1 |
When you ask if there is a possibility of taking two tricks with Ace-Queen
someone will say that the King might fall on the Ace; of course you
must agree but suggest that it is so rare that it is better not to
take account of this possibility. |
| 11.2 |
When you are giving the
theory of the finesse, show that if the King is accompanied on the
right there is no good way of capturing it , so the King on the right
is a hypothesis to be ignored. |
| 11.3 |
For manipulating three
cards (looking for the Queen), make them guess why you must begin
with the Ace: there may be a "strong" pupil who will find the case
of the singleton Queen on the right. |
| 11.4 |
Explain, by counting the
certain tricks in No-Trumps, why Diamonds is going to make four tricks:
indicate, simply as information, that when five cards of a suit are
missing, two out of three times they are split 3 - 2. |
| 11.5 |
While correcting the
deal of the day, draw out the "moral of the story": one must play
according to what you hope, in other words, according to the hypothesis
which is in your favour. I hope that such or such a missing high card
is with such or such an opponent, so I play as if it is really there
whilst telling myself that if it isn't there is nothing I can do about
it… |
| 11.6 |
In the explanations of
today's lesson try not to be didactic: let the pupils reason and deduce
for themselves. Show them in conclusion the advantage of the finesse,
a second method of winning extra tricks other than by trumping. |
| 11.7 |
It
is West's lead; ask him which suit he wants to play first. Point out
that Spades can be established if his partner can provide help.
Then consider the choice of card: show that there is no sequence and
that it is therefore not possible to lead an honour. Let them lead
any small card. |
| 11.8 |
Before explaining how
the declarer should play, come back to West's lead and explain the
choice of the fourth best: you sort the cards of your long
suit from highest to lowest and choose to lead the fourth. Write on
the board West's Spades: K J 7 6 4, and circle the fourth while getting
your pupils to count. Show then that, in the course of the play, West
will play the 4 of Spades and that his partner will know that he
has five.
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