Lesson 16
  Advice of the Day Lesson of the Day Training Test
Check the Learning
  Illustration Deal Glossary Hand-out

Correction of exercises

First exercise:

a) Lead back the 9: the highest in the led suit.
b) Show the necessity of playing the Queen, because South may possess the Jack. Insist on the fact of leading back the 10 (but don't mention "odd-even residue"!).
c) Play the 2 (too bad for the appeal), and explain that the "third player plays high" rule no longer applies hen there is no chance of helping partner to establish his suit by doing so. Show that throwing the Queen on the King could, in fact, embarrass partner later in leading out his suit.

Second exercise:

Check that your pupils have written out the first trick like this:

- 4 of Spades (fourth highest), 5 from dummy, the Ace (third player plays high), the 6.

In the second trick, East must lead back the Jack. Insist on the fact that as South's King has become a master, he can now duck it, just as if he had had the Ace. Show finally that, by providing the 3 on the second round, West is indicating without ambiguity to his partner that he led from a five card suit (advice 16.1).

Comprehension questions

a) What is the purpose of third player playing high?(advice 16.2).
b) What is the point of ducking?
  This question is difficult … but very important. Accept answers of the kind: "so that the opponent has no more cards in the suit". Show then that this is only important if the opponent in question is likely to re-gain the lead. Insist then on the correct formulation of the right answer: "ducking serves to cut the communications between the two opponents"
c) Is it of use to duck the lead if the suit is distributed like this:

 
8 3
 
K J 9 2
Q 10 6 5
 
A 7 4
 

Show that it is impossible to cut the communications between the two opponents in this case … but that, on the other hand, the suit only provides the opposition with three tricks.